Drake Madduck Is Lost In Time
Drake Madduck Is Lost In Time is a 2D metroidvania in which you play as Drake, a duck scientist that travels through time with his time machine, and AI companion,
This game was created for Brackeys Gamejam 2020.2
theme for which was "Rewind"
Credits:
Noel Jasik - Coding, Game & Level Design
Alex Perry - Music, SFX, Writing
BigWhiteShogun - Art, Game & Level design
Bartosz "Sztobar" Szewczyk - Camera & Additional Coding
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Authors | Noel Dev, Shogun, UnhandyRed |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Exploration, Metroidvania, Pixel Art, Retro, rewind, Singleplayer, Unity, upgrades |
Comments
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Not sure where to go after I got the double jump and the extended gun time...
all places I could go are blocked by breakable blocks.
and the jumping stone wall (the statue after metamorphosis).
If i remeber it correctly, you were supposed to use the time reverse on the jumping stone wall
well, I already used it. now it is a literal square stone brick. but still jumps at me and damages me :-/
further shooting it doesnt do anything
problem solved, had gotten a new forward-time-laser when I collected the red crystal. it's just too easy to accidentally skip dialogue or click it away before you even release that there was a dialog box.
maybe you should force the dialog boxes to stay opern at least 2 seconds or so minimum before you can click them away
Oh yeah it was the time forwarding one, sorry it's been a long time since this released lol. Thanks for the feedback
Pretty neat, though the last section is tedious and should be play-tested
stuttering framerate and slows the entire system to a crawl. (win 10, chrome)
Hey, maybe try desktop build, webgl usually has worse performence